
Blue Is Heroic: The Commander's psionic aura turns light blue during the last confrontation, in contrast to the purple aura of other psionics as well as the Elders/Ethereals. Authority Equals Asskicking: The final mission has the Commander take part via their own Avatar, and is more than capable of keeping up with a squad of colonels.
They never physically leave the Avenger after the Gatecrasher mission. The Commander takes to the field in person exactly once, and even then they're largely safe from actual harm because they're remote-controlling an Avatar. Armchair Military: Type 1, although without the negative connotations.Ambiguous Gender: Their gender is never referred to in-game, allowing any player to identify with them.They are rescued from stasis at the start of the game, and proceed to take charge of XCOM's campaign to save humanity.
Mix-and-match squads of humans and aliens battle head-to-head on randomly generated maps.The Player Character and leader of XCOM. Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop. There are virtually infinite combinations of maps, missions and goals. Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics. Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge. Rescue VIPs and save fallen comrades by carrying them to the extraction point. Loot enemies for precious gear and artifacts.
The state of the world affects each combat mission's environment.
New gameplay systems offer more tactical flexibility in combat.Five soldier classes, each with its own skill tree including new class abilities like Momentum, let you create specific soldiers for your tactical plan.Guide your strike force around the world, build popular support and expose the aliens' sinister plans. Take command of the Avenger, an alien supply craft converted to XCOM's mobile headquarters.